Fabian Winkler | Christian Barrett
Sponsored by the Envision Center for Data Perceptualization, the Envision Center Discoverers and the program in Electronic and Time-Based Art at Purdue University
The workshop series has come to an end, please see some of the resulting games/projects below. You need the Unity3D web player to load the games.
Games/Projects
Remzi Yagiz Mungan: The Castle of Asterion
Jordan Cleland: Therapeutic Terrain
Please continue to read for more information about the workshop series and the resources used.
Downloads
Fabian Winkler's slides, 09/21/2010
Christian Barrett's introductory workshop, 09/21/2010
Christian Barrett's workshop, 09/28/2010
Making Trigger Zones in UNITY
Christian Barrett's simple game level, 10/06/2010
(Note: the textures in this demo come from http://CGTextures.com, Sinbad the Ogre can be found at http://opengameart.org/content/sinbad-the-ogre and is under this http://creativecommons.org/licenses/by-sa/3.0/ Creative Commons license).
Resources
Some bibliographic resources:
Bogost, Ian. Persuasive Games: The Expressive Power of Videogames. Cambridge: MIT Press, 2007. (see also: http://www.bogost.com)
Heim, Michael. Virtual Realism. New York: Oxford University Press, 1998.
Pearce, Celia. "Beyond Shoot Your Friends." Digital Illusion, ed. Clark Dodsworth. New York: Addison-Wesley, 1997.
Penny, Simon. "Representation, Enaction, and the Ethics of Simulation." Retrieved from: http://www.electronicbookreview.com/thread/firstperson/machanimate, accessed September, 21, 2010.
Silberman, Steve. "The War Room." Wired, September 2004.
Some academic programs in critical game design:
Experimental Game Lab at Georgia Tech
http://egl.gatech.edu
UCLA Game Lab, School of Theater, Film, and Television
http://www.ludu5.com/?p=77 (features a nice list of UNITY 3D tutorial links)
University of Washington Critical Gaming Project
http://depts.washington.edu/critgame/
Critical game design in contemporary art:
Art in the age of videogames
http://www.gamescenes.org
Eddo Stern
http://www.eddostern.com
Joseph DeLappe
http://www.unr.edu/art/DELAPPE
Some UNITY3D tutorials and resources:
http://forum.unity3d.com/viewtopic.php?t=28433
This tutorial series covers everything you need to get started working in Unity.
http://www.unifycommunity.com/wiki/index.php?title=Tutorials
A collection of tutorials that deal with specific aspects of learning Unity.
http://unity3dstudent.com/
Good tutorials written by the author of the most popular book teaching Unity on the market.
http://www.unifycommunity.com/wiki/index.php?title=Main_Page
The Unify community wiki has a ton of free scripts, shaders, and tutorials to help beginners and advanced users alike. In the scripts section there is a sprite manager class, which helps for those working on 2D games.
http://opengameart.org/
Free to use game art.
http://www.3dtotal.com/
This site is primarily intended for modelers, with a huge number of computer graphics tutorials and a thriving community. However, there are quite a few free models and textures under the Free Stuff menu.
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